ller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftAroundTheTargetAndArcherAndBombs_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 8 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldLineArcherBombRisk_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:shieldLineArcherBombRisk_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 9 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_FUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: EASY_Bomb Trigger Apparition_CodePatterns/EasyFuns/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:EASY_Bomb Trigger Apparition_CodePatterns/EasyFuns/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 10 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=MID_HARD, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: MidHard Ambush from behind!_CodePatterns/MidHard/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:MidHard Ambush from behind!_CodePatterns/MidHard/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 11 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=OLD_MID, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternArcherSimpleTankyTank_CodePatterns/OldMid/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternArcherSimpleTankyTank_CodePatterns/OldMid/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 12 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternTankDoubleBehindArchers_CodePatterns/OldMid/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternTankDoubleBehindArchers_CodePatterns/OldMid/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 13 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldAroundTargetPlusSwiftArcher_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [14]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [14]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:shieldAroundTargetPlusSwiftArcher_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathBySWIFT
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 8
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 7
NULL LEADERBOARDSERVICE
SUBMIT SCORE 286
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 6538.548828125
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 286.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 61.10146713256836
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSTATS] Gold Observer added, size : 8
[HOMELAYERHD] Show: Controller message: ControllerMessages(result=NONE, id=NONE, playedStage=-1, completedLevel=-1, gameMode=NONE, log=com.badlogic.gdx.utils.Logger@48455f13)
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[PLAYERSTATS] Gold Observer removed, size : 7
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto2_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto2_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapAroundTheTarget_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapAroundTheTarget_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerCloseStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerCloseStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb_pres1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapAroundTheTargetX4SwiftBombAfter_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:swiftSlapAroundTheTargetX4SwiftBombAfter_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByBOMB
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 8
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 7
NULL LEADERBOARDSERVICE
SUBMIT SCORE 151
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 7721.33642578125
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 151.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 27.63724136352539
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSTATS] Gold Observer added, size : 8
[HOMELAYERHD] Show: Controller message: ControllerMessages(result=NONE, id=NONE, playedStage=-1, completedLevel=-1, gameMode=NONE, log=com.badlogic.gdx.utils.Logger@48455f13)
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[PLAYERSTATS] Gold Observer removed, size : 7
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto2_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto2_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardCloseStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardCloseStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: tankBoss_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:tankBoss_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:shieldAroundTheTargetX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_2_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapAroundTheTargetX4_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapAroundTheTargetX4_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 8 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftAroundTheTargetAndBombs_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:swiftAroundTheTargetAndBombs_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByBOMB
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 8
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 7
NULL LEADERBOARDSERVICE
SUBMIT SCORE 114
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 3018.682861328125
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 114.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 22.401508331298828
Tween.getRegisteredAccessor(AudioEvent.class) = null
Showing interstitial video
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto1_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [2]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [1]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [2]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [3]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto1_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapAroundTheTarget_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapAroundTheTarget_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: tankCloseStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:tankCloseStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: tankBoss_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:tankBoss_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldAroundTargetPlusBombArcher_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:shieldAroundTargetPlusBombArcher_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 8 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftAroundTheTargetAndBombs_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:swiftAroundTheTargetAndBombs_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByBOMB
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 8
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 7
NULL LEADERBOARDSERVICE
SUBMIT SCORE 198
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 8639.4697265625
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 198.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 43.2523307800293
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto1_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto1_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardStream_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardStream_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapAroundTheTarget_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapAroundTheTarget_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerCloseStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerCloseStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb_pres1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapAroundTheTargetX4_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapAroundTheTargetX4_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 8 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapAroundTheTargetX4SwiftBombAfter_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:swiftSlapAroundTheTargetX4SwiftBombAfter_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByBOMB
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 8
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 7
NULL LEADERBOARDSERVICE
SUBMIT SCORE 181
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 8311.2265625
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 181.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 34.3953742980957
Tween.getRegisteredAccessor(AudioEvent.class) = null
Showing interstitial video
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto1_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [14]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto1_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldStreamX4_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:shieldStreamX4_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapStream_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapStream_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: tankBoss_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:tankBoss_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:Bomb_pres1_CodePatterns/BombRun/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByBOMB
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 8
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 7
NULL LEADERBOARDSERVICE
SUBMIT SCORE 86
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 2552.932373046875
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 86.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 15.279790878295898
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[PATTERNPOOL] Pattern name: barell_tuto1_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto1_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerAroundTheTargetX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardCloseStreamX3_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardCloseStreamX3_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerCloseStreamX3_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerCloseStreamX3_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_2_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldAroundTargetPlusBombArcher_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:shieldAroundTargetPlusBombArcher_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByARROW
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 8
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 7
NULL LEADERBOARDSERVICE
SUBMIT SCORE 65
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 1533.516845703125
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 65.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 17.78326988220215
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSTATS] Gold Observer added, size : 8
[HOMELAYERHD] Show: Controller message: ControllerMessages(result=NONE, id=NONE, playedStage=-1, completedLevel=-1, gameMode=NONE, log=com.badlogic.gdx.utils.Logger@48455f13)
[PLAYERSTATS] Gold Observer removed, size : 7
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto2_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto2_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardCloseStreamX3_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardCloseStreamX3_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftBossLv1_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftBossLv1_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapAroundTheTargetX4_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapAroundTheTargetX4_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 8 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftAroundTheTargetAndArcherAndBombs_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftAroundTheTargetAndArcherAndBombs_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 9 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_FUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: EASY_Shield Archers Multiple Times_CodePatterns/EasyFuns/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:EASY_Shield Archers Multiple Times_CodePatterns/EasyFuns/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 10 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=MID_HARD, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Swift And Archer And Bomb Clusterfuck_CodePatterns/MidHard/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Swift And Archer And Bomb Clusterfuck_CodePatterns/MidHard/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 11 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=OLD_MID, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Gradual Increase_CodePatterns/OldMid/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Gradual Increase_CodePatterns/OldMid/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 12 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Double Line With Trigger And Arrow Trap_CodePatterns/OldMid/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:Double Line With Trigger And Arrow Trap_CodePatterns/OldMid/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByPROJECTILE_GOLD
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 8
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 7
NULL LEADERBOARDSERVICE
SUBMIT SCORE 268
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 2735.448974609375
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 268.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 52.81001281738281
Tween.getRegisteredAccessor(AudioEvent.class) = null
Showing interstitial video
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[PATTERNPOOL] Pattern name: barell_tuto1_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto1_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardStream_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardStream_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: hardTankAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:hardTankAroundTheTargetX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: tankCloseStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:tankCloseStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:Bomb_pres1_CodePatterns/BombRun/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByBOMB
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 8
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 7
NULL LEADERBOARDSERVICE
SUBMIT SCORE 60
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 2632.72802734375
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 60.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 13.99521541595459
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto1_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto1_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldStreamX4_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:shieldStreamX4_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftBossLv1_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftBossLv1_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardCloseStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardCloseStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb_pres1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_2_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: hardTankAroundTheTargetX2TankPushRun_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:hardTankAroundTheTargetX2TankPushRun_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 8 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: hardTankAroundTheTargetX2TankPushRunBomb_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:hardTankAroundTheTargetX2TankPushRunBomb_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 9 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_FUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: EASY_patternTankDoubleBeefyAndArchers_CodePatterns/EasyFuns/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:EASY_patternTankDoubleBeefyAndArchers_CodePatterns/EasyFuns/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 10 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=MID_HARD, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Swifts And Archers Triggering_CodePatterns/MidHard/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:Swifts And Archers Triggering_CodePatterns/MidHard/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathBySWIFT
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 8
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 7
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
NULL LEADERBOARDSERVICE
SUBMIT SCORE 151
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 3703.2216796875
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 151.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 35.780906677246094
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSTATS] Gold Observer added, size : 8
[HOMELAYERHD] Show: Controller message: ControllerMessages(result=NONE, id=NONE, playedStage=-1, completedLevel=-1, gameMode=NONE, log=com.badlogic.gdx.utils.Logger@48455f13)
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[PLAYERSTATS] Gold Observer removed, size : 7
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[PATTERNPOOL] Pattern name: barell_tuto1_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto1_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: tankAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:tankAroundTheTargetX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardCloseStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardCloseStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldStreamX4_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:shieldStreamX4_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_2_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb_pres1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldLineArcherBombRisk_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:shieldLineArcherBombRisk_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 8 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapAroundTheTargetX4SwiftBombAfter_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapAroundTheTargetX4SwiftBombAfter_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 9 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_FUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: EASY_patternTankDoubleBeefyAndArchers_CodePatterns/EasyFuns/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:EASY_patternTankDoubleBeefyAndArchers_CodePatterns/EasyFuns/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 10 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=MID_HARD, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: MidHard Ambush from behind!_CodePatterns/MidHard/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:MidHard Ambush from behind!_CodePatterns/MidHard/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByARROW
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 8
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 7
NULL LEADERBOARDSERVICE
SUBMIT SCORE 176
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 4487.32421875
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 176.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 37.81613540649414
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSTATS] Gold Observer added, size : 8
[HOMELAYERHD] Show: Controller message: ControllerMessages(result=NONE, id=NONE, playedStage=-1, completedLevel=-1, gameMode=NONE, log=com.badlogic.gdx.utils.Logger@48455f13)
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[PLAYERSTATS] Gold Observer removed, size : 7
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto1_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto1_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerAroundTheTargetX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: tankBoss_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:tankBoss_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: tankCloseStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:tankCloseStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:patternMid1BombRun_1_CodePatterns/BombRun/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByBOMB
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 8
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 7
NULL LEADERBOARDSERVICE
SUBMIT SCORE 46
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 5088.55712890625
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 46.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 11.909839630126953
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSTATS] Gold Observer added, size : 8
[HOMELAYERHD] Show: Controller message: ControllerMessages(result=NONE, id=NONE, playedStage=-1, completedLevel=-1, gameMode=NONE, log=com.badlogic.gdx.utils.Logger@48455f13)
[PLAYERSTATS] Gold Observer removed, size : 7
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto2_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto2_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardCloseStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardCloseStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: tankCloseStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:tankCloseStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldStreamX4_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:shieldStreamX4_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_2_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldAroundTargetPlusBombArcher_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:shieldAroundTargetPlusBombArcher_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 8 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldLineArcherBombRisk_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:shieldLineArcherBombRisk_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 9 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_FUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: EASY_Shield Archers Multiple Times_CodePatterns/EasyFuns/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:EASY_Shield Archers Multiple Times_CodePatterns/EasyFuns/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 10 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=MID_HARD, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Swifts And Archers Triggering_CodePatterns/MidHard/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Swifts And Archers Triggering_CodePatterns/MidHard/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 11 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=OLD_MID, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Gradual Increase_CodePatterns/OldMid/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Gradual Increase_CodePatterns/OldMid/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 12 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternArchersLines_CodePatterns/OldMid/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternArchersLines_CodePatterns/OldMid/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 13 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldAroundTargetPlusBombArcher_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:shieldAroundTargetPlusBombArcher_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 14 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=MID_HARD, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Swifts And Archers Triggering_CodePatterns/MidHard/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:Swifts And Archers Triggering_CodePatterns/MidHard/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByARROW
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 8
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 7
NULL LEADERBOARDSERVICE
SUBMIT SCORE 262
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 4366.626953125
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 262.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 70.07489013671875
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto2_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto2_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: hardSwiftBossLv1_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:hardSwiftBossLv1_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: tankCloseStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:tankCloseStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerStreamX6_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerStreamX6_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb_pres1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_2_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: hardTankAroundTheTargetX2TankPushRunBomb_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:hardTankAroundTheTargetX2TankPushRunBomb_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByTANK_GOLD
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 8
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 7
NULL LEADERBOARDSERVICE
SUBMIT SCORE 104
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 5337.93994140625
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 104.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 30.084617614746094
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto2_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto2_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapAroundTheTarget_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapAroundTheTarget_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:shieldAroundTheTargetX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldStreamX4_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:shieldStreamX4_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_2_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldLineArcherBombRisk_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:shieldLineArcherBombRisk_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByBOMB
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 8
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 7
NULL LEADERBOARDSERVICE
SUBMIT SCORE 81
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 2202.378173828125
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 81.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 20.845373153686523
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
Tween.getRegisteredAccessor(AudioEvent.class) = null
Showing interstitial video
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[PATTERNPOOL] Pattern name: barell_tuto1_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto1_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerStreamX6_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerStreamX6_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardCloseStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardCloseStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftBossLv1_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftBossLv1_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_2_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb_pres1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: hardTankAroundTheTargetX2TankPushRun_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:hardTankAroundTheTargetX2TankPushRun_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 8 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldLineArcherBombRisk_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:shieldLineArcherBombRisk_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByBOMB
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 8
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 7
NULL LEADERBOARDSERVICE
SUBMIT SCORE 114
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 2183.617919921875
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 114.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 29.27286148071289
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[PATTERNPOOL] Pattern name: barell_tuto1_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto1_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapStream_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapStream_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapStreamX3_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapStreamX3_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardCloseStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardCloseStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:patternMid1BombRun_1_CodePatterns/BombRun/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByBOMB
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 8
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 7
NULL LEADERBOARDSERVICE
SUBMIT SCORE 89
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 5754.93798828125
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 89.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 21.634836196899414
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto2_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto2_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerCloseStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerCloseStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerCloseStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerCloseStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb_pres1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_2_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldAroundTargetPlusSwiftArcher_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:shieldAroundTargetPlusSwiftArcher_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByARROW
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 8
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 7
NULL LEADERBOARDSERVICE
SUBMIT SCORE 76
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 2517.806640625
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 76.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 19.817848205566406
Tween.getRegisteredAccessor(AudioEvent.class) = null
Showing interstitial video
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[PATTERNPOOL] Pattern name: barell_tuto2_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto2_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:shieldAroundTheTargetX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: hardSwiftBossLv1_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:hardSwiftBossLv1_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerAroundTheTargetX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_2_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_2_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapAroundTheTargetX4ArcherBombAfter_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:swiftSlapAroundTheTargetX4ArcherBombAfter_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByBOMB
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapAroundTheTargetX4ArcherBombAfter_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 8 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldLineArcherBombRisk_CodePatterns/June8/
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 8
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 7
NULL LEADERBOARDSERVICE
SUBMIT SCORE 84
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 0.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 84.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 20.181467056274414
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto1_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto1_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftBossLv1_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftBossLv1_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardCloseStreamX3_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardCloseStreamX3_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapStreamX3_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapStreamX3_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb_pres1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb_pres1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftAroundTheTargetAndArcherAndBombs_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftAroundTheTargetAndArcherAndBombs_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 8 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapAroundTheTargetX4SwiftBombAfter_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapAroundTheTargetX4SwiftBombAfter_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 9 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_FUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: EASY_patternArcherSimpleTankyTank_CodePatterns/EasyFuns/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:EASY_patternArcherSimpleTankyTank_CodePatterns/EasyFuns/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 10 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=MID_HARD, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: MidHard Ambush from behind!_CodePatterns/MidHard/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:MidHard Ambush from behind!_CodePatterns/MidHard/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 11 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=OLD_MID, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Gradual Increase_CodePatterns/OldMid/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:Gradual Increase_CodePatterns/OldMid/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByARROW
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 8
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 7
NULL LEADERBOARDSERVICE
SUBMIT SCORE 248
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 698.238037109375
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 248.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 48.95818328857422
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto2_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto2_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardCloseStreamX3_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardCloseStreamX3_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: hardSwiftBossLv1_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:hardSwiftBossLv1_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftBossLv1_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftBossLv1_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_2_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldAroundTargetPlusBombArcher_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:shieldAroundTargetPlusBombArcher_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 8 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftAroundTheTargetAndArcherAndBombs_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftAroundTheTargetAndArcherAndBombs_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 9 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_FUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: EASY_patternArcherSimpleTankyTank_CodePatterns/EasyFuns/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:EASY_patternArcherSimpleTankyTank_CodePatterns/EasyFuns/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 10 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=MID_HARD, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Swifts And Archers Triggering_CodePatterns/MidHard/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Swifts And Archers Triggering_CodePatterns/MidHard/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 11 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=OLD_MID, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Line Alternating And Trigger Bombs_CodePatterns/OldMid/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Line Alternating And Trigger Bombs_CodePatterns/OldMid/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 12 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternTankDoubleBehindArchers_CodePatterns/OldMid/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternTankDoubleBehindArchers_CodePatterns/OldMid/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 13 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftAroundTheTargetAndArcherAndBombs_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:swiftAroundTheTargetAndArcherAndBombs_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByBOMB
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 8
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 7
NULL LEADERBOARDSERVICE
SUBMIT SCORE 285
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 2785.164306640625
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 285.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 60.91918182373047
Tween.getRegisteredAccessor(AudioEvent.class) = null
Showing interstitial video
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto1_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto1_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: tankAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:tankAroundTheTargetX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerCloseStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerCloseStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardCloseStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardCloseStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb_pres1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_2_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldLineArcherBombRisk_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:shieldLineArcherBombRisk_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByBOMB
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 8
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 7
NULL LEADERBOARDSERVICE
SUBMIT SCORE 60
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 1618.2078857421875
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 60.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 19.16244125366211
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSTATS] Gold Observer added, size : 8
[HOMELAYERHD] Show: Controller message: ControllerMessages(result=NONE, id=NONE, playedStage=-1, completedLevel=-1, gameMode=NONE, log=com.badlogic.gdx.utils.Logger@48455f13)
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[PLAYERSTATS] Gold Observer removed, size : 7
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto1_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto1_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerCloseStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerCloseStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardStream_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardStream_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb_pres1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldLineArcherBombRisk_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:shieldLineArcherBombRisk_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 8 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftAroundTheTargetAndBombs_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:swiftAroundTheTargetAndBombs_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByARROW
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 8
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 7
NULL LEADERBOARDSERVICE
SUBMIT SCORE 149
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 7971.92431640625
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 149.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 32.57999038696289
Tween.getRegisteredAccessor(AudioEvent.class) = null
Showing interstitial video
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[PATTERNPOOL] Pattern name: barell_tuto2_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto2_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapAroundTheTarget_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapAroundTheTarget_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerCloseStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerCloseStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerCloseStreamX3_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerCloseStreamX3_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_2_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: hardTankAroundTheTargetX2TankPushRun_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:hardTankAroundTheTargetX2TankPushRun_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByARROW
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 8
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 7
NULL LEADERBOARDSERVICE
SUBMIT SCORE 91
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 3868.66162109375
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 91.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 22.515501022338867
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[PATTERNPOOL] Pattern name: barell_tuto2_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto2_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapStreamX3_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapStreamX3_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: hardTankAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:hardTankAroundTheTargetX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb_pres1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_2_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldAroundTargetPlusSwiftArcher_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:shieldAroundTargetPlusSwiftArcher_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByARROW
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 8
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 7
NULL LEADERBOARDSERVICE
SUBMIT SCORE 141
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 8362.1923828125
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 141.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 32.29378890991211
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSTATS] Gold Observer added, size : 8
[HOMELAYERHD] Show: Controller message: ControllerMessages(result=NONE, id=NONE, playedStage=-1, completedLevel=-1, gameMode=NONE, log=com.badlogic.gdx.utils.Logger@48455f13)
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[PLAYERSTATS] Gold Observer removed, size : 7
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto2_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto2_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: tankBoss_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:tankBoss_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerCloseStreamX3_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerCloseStreamX3_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb_pres1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb_pres1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftAroundTheTargetAndBombs_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftAroundTheTargetAndBombs_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 8 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldAroundTargetPlusBombArcher_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:shieldAroundTargetPlusBombArcher_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 9 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_FUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: EASY_Gradual Increase_CodePatterns/EasyFuns/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:EASY_Gradual Increase_CodePatterns/EasyFuns/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 10 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=MID_HARD, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Swift And Archer And Bomb Clusterfuck_CodePatterns/MidHard/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Swift And Archer And Bomb Clusterfuck_CodePatterns/MidHard/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 11 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=OLD_MID, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMageDistraction_CodePatterns/OldMid/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:patternMageDistraction_CodePatterns/OldMid/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByPROJECTILE_GOLD
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 8
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 7
NULL LEADERBOARDSERVICE
SUBMIT SCORE 228
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 453.077392578125
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 228.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 51.66045379638672
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto1_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto1_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapStreamX3_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapStreamX3_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftBossLv1_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftBossLv1_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardStream_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardStream_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb_pres1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_2_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapAroundTheTargetX4ArcherBombAfter_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapAroundTheTargetX4ArcherBombAfter_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 8 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapAroundTheTargetX4ArcherBombAfter_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:swiftSlapAroundTheTargetX4ArcherBombAfter_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByBOMB
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapAroundTheTargetX4ArcherBombAfter_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 9 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_FUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: EASY_patternTankDoubleBehindArchers_CodePatterns/EasyFuns/
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 8
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 7
NULL LEADERBOARDSERVICE
SUBMIT SCORE 166
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 0.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 166.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 35.2159309387207
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto1_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto1_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerCloseStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerCloseStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: hardSwiftBossLv1_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:hardSwiftBossLv1_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:shieldAroundTheTargetX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb_pres1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldAroundTargetPlusSwiftArcher_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:shieldAroundTargetPlusSwiftArcher_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByARROW
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 8
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 7
NULL LEADERBOARDSERVICE
SUBMIT SCORE 97
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 4819.890625
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 97.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 25.854385375976562
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSTATS] Gold Observer added, size : 8
[HOMELAYERHD] Show: Controller message: ControllerMessages(result=NONE, id=NONE, playedStage=-1, completedLevel=-1, gameMode=NONE, log=com.badlogic.gdx.utils.Logger@48455f13)
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[PLAYERSTATS] Gold Observer removed, size : 7
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[PATTERNPOOL] Pattern name: barell_tuto1_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto1_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardStream_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardStream_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldStreamX4_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:shieldStreamX4_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerAroundTheTargetX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb_pres1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb_pres1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapAroundTheTargetX4ArcherBombAfter_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapAroundTheTargetX4ArcherBombAfter_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 8 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftAroundTheTargetAndArcherAndBombs_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:swiftAroundTheTargetAndArcherAndBombs_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByARROW
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 8
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 7
NULL LEADERBOARDSERVICE
SUBMIT SCORE 144
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 3534.7724609375
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 144.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 33.14329147338867
Tween.getRegisteredAccessor(AudioEvent.class) = null
Showing interstitial video
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto2_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto2_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapStreamX3_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapStreamX3_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerCloseStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerCloseStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerCloseStreamX3_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerCloseStreamX3_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb_pres1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_2_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapAroundTheTargetX4ArcherBombAfter_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapAroundTheTargetX4ArcherBombAfter_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 8 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldAroundTargetPlusSwiftArcher_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:shieldAroundTargetPlusSwiftArcher_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByARROW
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 8
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 7
NULL LEADERBOARDSERVICE
SUBMIT SCORE 134
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 7857.65869140625
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 134.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 34.280609130859375
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[PATTERNPOOL] Pattern name: barell_tuto1_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto1_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardStream_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardStream_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: tankBoss_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:tankBoss_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerCloseStreamX3_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerCloseStreamX3_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb_pres1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb_pres1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftAroundTheTargetAndArcherAndBombs_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:swiftAroundTheTargetAndArcherAndBombs_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByBOMB
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 8
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 7
NULL LEADERBOARDSERVICE
SUBMIT SCORE 98
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 2819.115234375
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 98.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 28.291257858276367
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
Tween.getRegisteredAccessor(AudioEvent.class) = null
Showing interstitial video
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto1_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto1_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerStreamX6_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerStreamX6_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: tankAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:tankAroundTheTargetX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: hardSwiftBossLv1_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:hardSwiftBossLv1_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_2_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldAroundTargetPlusBombArcher_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:shieldAroundTargetPlusBombArcher_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByARROW
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 8
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 7
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
NULL LEADERBOARDSERVICE
SUBMIT SCORE 93
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 1634.5535888671875
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 93.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 24.0197811126709
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSTATS] Gold Observer added, size : 8
[HOMELAYERHD] Show: Controller message: ControllerMessages(result=NONE, id=NONE, playedStage=-1, completedLevel=-1, gameMode=NONE, log=com.badlogic.gdx.utils.Logger@48455f13)
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[PLAYERSTATS] Gold Observer removed, size : 7
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto2_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto2_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerCloseStreamX3_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerCloseStreamX3_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardCloseStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardCloseStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerCloseStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerCloseStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb_pres1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb_pres1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: hardTankAroundTheTargetX2TankPushRun_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:hardTankAroundTheTargetX2TankPushRun_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByBOMB
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 8
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 7
NULL LEADERBOARDSERVICE
SUBMIT SCORE 74
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 1635.411865234375
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 74.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 24.75652313232422
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto2_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [4]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [4]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto2_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerCloseStreamX3_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerCloseStreamX3_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftBossLv1_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftBossLv1_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: tankBoss_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:tankBoss_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapAroundTheTargetX4ArcherBombAfter_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapAroundTheTargetX4ArcherBombAfter_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 8 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldAroundTargetPlusBombArcher_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:shieldAroundTargetPlusBombArcher_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByARROW
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 8
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 7
NULL LEADERBOARDSERVICE
SUBMIT SCORE 150
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 5852.98193359375
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 150.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 37.48128890991211
Tween.getRegisteredAccessor(AudioEvent.class) = null
Showing interstitial video
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto1_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto1_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerCloseStreamX3_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerCloseStreamX3_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardCloseStreamX3_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardCloseStreamX3_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardCloseStreamX3_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardCloseStreamX3_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_2_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldAroundTargetPlusBombArcher_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:shieldAroundTargetPlusBombArcher_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByARROW
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 8
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 7
NULL LEADERBOARDSERVICE
SUBMIT SCORE 89
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 7257.31640625
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 89.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 24.937681198120117
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSTATS] Gold Observer added, size : 8
[HOMELAYERHD] Show: Controller message: ControllerMessages(result=NONE, id=NONE, playedStage=-1, completedLevel=-1, gameMode=NONE, log=com.badlogic.gdx.utils.Logger@48455f13)
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[PLAYERSTATS] Gold Observer removed, size : 7
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto2_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto2_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerStreamX6_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerStreamX6_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapStreamX3_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapStreamX3_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldStreamX4_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:shieldStreamX4_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_2_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapAroundTheTargetX4SwiftBombAfter_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapAroundTheTargetX4SwiftBombAfter_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 8 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldLineArcherBombRisk_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:shieldLineArcherBombRisk_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByBOMB
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 8
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 7
NULL LEADERBOARDSERVICE
SUBMIT SCORE 161
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 2464.730712890625
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 161.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 32.663211822509766
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto2_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [4]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [4]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto2_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardStream_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardStream_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: tankBoss_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:tankBoss_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:shieldAroundTheTargetX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb_pres1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: hardTankAroundTheTargetX2TankPushRun_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:hardTankAroundTheTargetX2TankPushRun_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByBOMB
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 8
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 7
NULL LEADERBOARDSERVICE
SUBMIT SCORE 92
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 2702.5791015625
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 92.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 25.120506286621094
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSTATS] Gold Observer added, size : 8
[HOMELAYERHD] Show: Controller message: ControllerMessages(result=NONE, id=NONE, playedStage=-1, completedLevel=-1, gameMode=NONE, log=com.badlogic.gdx.utils.Logger@48455f13)
[PLAYERSTATS] Gold Observer removed, size : 7
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[PATTERNPOOL] Pattern name: barell_tuto1_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto1_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: tankBoss_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:tankBoss_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardCloseStreamX3_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardCloseStreamX3_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_2_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapAroundTheTargetX4_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapAroundTheTargetX4_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 8 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapAroundTheTargetX4ArcherBombAfter_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapAroundTheTargetX4ArcherBombAfter_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 9 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_FUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: EASY_patternArcherSimpleTankyTank_CodePatterns/EasyFuns/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:EASY_patternArcherSimpleTankyTank_CodePatterns/EasyFuns/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 10 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=MID_HARD, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Swifts And Archers Triggering_CodePatterns/MidHard/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:Swifts And Archers Triggering_CodePatterns/MidHard/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByARROW
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 8
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 7
NULL LEADERBOARDSERVICE
SUBMIT SCORE 155
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 4657.796875
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 155.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 37.765281677246094
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
Tween.getRegisteredAccessor(AudioEvent.class) = null
Showing interstitial video
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto2_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto2_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerCloseStreamX3_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerCloseStreamX3_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: tankAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:tankAroundTheTargetX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: tankCloseStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:tankCloseStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb_pres1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftAroundTheTargetAndArcherAndBombs_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftAroundTheTargetAndArcherAndBombs_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 8 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapAroundTheTargetX4ArcherBombAfter_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:swiftSlapAroundTheTargetX4ArcherBombAfter_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByBOMB
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 8
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 7
NULL LEADERBOARDSERVICE
SUBMIT SCORE 176
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 6255.6669921875
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 176.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 41.73542022705078
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSTATS] Gold Observer added, size : 8
[HOMELAYERHD] Show: Controller message: ControllerMessages(result=NONE, id=NONE, playedStage=-1, completedLevel=-1, gameMode=NONE, log=com.badlogic.gdx.utils.Logger@48455f13)
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[PLAYERSTATS] Gold Observer removed, size : 7
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto2_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto2_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerCloseStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerCloseStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardCloseStreamX3_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardCloseStreamX3_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapStreamX3_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapStreamX3_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb_pres1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_2_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: hardTankAroundTheTargetX2TankPushRun_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:hardTankAroundTheTargetX2TankPushRun_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByBOMB
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 8
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 7
NULL LEADERBOARDSERVICE
SUBMIT SCORE 80
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 1956.8123779296875
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 80.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 20.538679122924805
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSTATS] Gold Observer added, size : 8
[HOMELAYERHD] Show: Controller message: ControllerMessages(result=NONE, id=NONE, playedStage=-1, completedLevel=-1, gameMode=NONE, log=com.badlogic.gdx.utils.Logger@48455f13)
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSTATS] Gold Observer added, size : 9
[HOMELAYERHD] Show: Controller message: ControllerMessages(result=NONE, id=NONE, playedStage=-1, completedLevel=-1, gameMode=NONE, log=com.badlogic.gdx.utils.Logger@48455f13)
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSTATS] Gold Observer added, size : 10
[HOMELAYERHD] Show: Controller message: ControllerMessages(result=NONE, id=NONE, playedStage=-1, completedLevel=-1, gameMode=NONE, log=com.badlogic.gdx.utils.Logger@48455f13)
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSTATS] Gold Observer added, size : 11
[HOMELAYERHD] Show: Controller message: ControllerMessages(result=NONE, id=NONE, playedStage=-1, completedLevel=-1, gameMode=NONE, log=com.badlogic.gdx.utils.Logger@48455f13)
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSTATS] Gold Observer added, size : 12
[HOMELAYERHD] Show: Controller message: ControllerMessages(result=NONE, id=NONE, playedStage=-1, completedLevel=-1, gameMode=NONE, log=com.badlogic.gdx.utils.Logger@48455f13)
[PLAYERSTATS] Gold Observer removed, size : 11
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto2_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto2_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapStream_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapStream_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapAroundTheTarget_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapAroundTheTarget_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerAroundTheTargetX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:patternMid1BombRun_1_CodePatterns/BombRun/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByBOMB
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 12
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 11
NULL LEADERBOARDSERVICE
SUBMIT SCORE 51
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 2119.297607421875
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 51.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 24.47124481201172
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto2_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto2_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftBossLv1_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftBossLv1_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: tankAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:tankAroundTheTargetX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: tankCloseStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:tankCloseStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:Bomb_pres1_CodePatterns/BombRun/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByBOMB
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 12
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 11
NULL LEADERBOARDSERVICE
SUBMIT SCORE 47
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 6304.853515625
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 47.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 19.36001968383789
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto2_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto2_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapStreamX3_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapStreamX3_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerCloseStreamX3_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerCloseStreamX3_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: tankAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:tankAroundTheTargetX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:Bomb_pres1_CodePatterns/BombRun/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByBOMB
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 12
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 11
NULL LEADERBOARDSERVICE
SUBMIT SCORE 50
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 6438.8447265625
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 50.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 16.999492645263672
Tween.getRegisteredAccessor(AudioEvent.class) = null
Showing interstitial video
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto2_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto2_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerCloseStreamX3_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerCloseStreamX3_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardCloseStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardCloseStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerStreamX6_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerStreamX6_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:Bomb_pres1_CodePatterns/BombRun/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByBOMB
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 12
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 11
NULL LEADERBOARDSERVICE
SUBMIT SCORE 56
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 6454.0830078125
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 56.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 19.115798950195312
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto1_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto1_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardStream_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardStream_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldStreamX4_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:shieldStreamX4_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapStream_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapStream_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:patternMid1BombRun_1_CodePatterns/BombRun/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByBOMB
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 12
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 11
NULL LEADERBOARDSERVICE
SUBMIT SCORE 47
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 2249.17236328125
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 47.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 18.281631469726562
Tween.getRegisteredAccessor(AudioEvent.class) = null
Showing interstitial video
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto2_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto2_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapStream_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapStream_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardCloseStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardCloseStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_2_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapAroundTheTargetX4SwiftBombAfter_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapAroundTheTargetX4SwiftBombAfter_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 8 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapAroundTheTargetX4ArcherBombAfter_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapAroundTheTargetX4ArcherBombAfter_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 9 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_FUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: EASY_Line Alternating And Trigger Bombs_CodePatterns/EasyFuns/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSTATS] Gold Observer added, size : 12
[HOMELAYERHD] Show: Controller message: ControllerMessages(result=NONE, id=NONE, playedStage=-1, completedLevel=-1, gameMode=NONE, log=com.badlogic.gdx.utils.Logger@48455f13)
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSTATS] Gold Observer added, size : 13
[HOMELAYERHD] Show: Controller message: ControllerMessages(result=NONE, id=NONE, playedStage=-1, completedLevel=-1, gameMode=NONE, log=com.badlogic.gdx.utils.Logger@48455f13)
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSTATS] Gold Observer added, size : 14
[HOMELAYERHD] Show: Controller message: ControllerMessages(result=NONE, id=NONE, playedStage=-1, completedLevel=-1, gameMode=NONE, log=com.badlogic.gdx.utils.Logger@48455f13)
[PLAYERSTATS] Gold Observer removed, size : 13
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto2_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto2_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapStream_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapStream_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftBossLv1_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftBossLv1_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapAroundTheTarget_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapAroundTheTarget_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: hardTankAroundTheTargetX2TankPushRun_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:hardTankAroundTheTargetX2TankPushRun_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByBOMB
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 14
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 13
NULL LEADERBOARDSERVICE
SUBMIT SCORE 124
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 3086.70068359375
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 124.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 34.34531784057617
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
[PATTERNPOOL] Pattern name: barell_tuto1_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto1_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerAroundTheTargetX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerCloseStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerCloseStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: hardSwiftBossLv1_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:hardSwiftBossLv1_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:patternMid1BombRun_2_CodePatterns/BombRun/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByBOMB
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 14
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 13
NULL LEADERBOARDSERVICE
SUBMIT SCORE 32
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 2752.751953125
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 32.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 14.16279411315918
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto2_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto2_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerStreamX6_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerStreamX6_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapStreamX3_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapStreamX3_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:patternMid1BombRun_2_CodePatterns/BombRun/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByBOMB
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 14
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 13
NULL LEADERBOARDSERVICE
SUBMIT SCORE 62
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 2750.1982421875
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 62.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 20.08827018737793
Tween.getRegisteredAccessor(AudioEvent.class) = null
Showing interstitial video
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto1_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto1_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapStreamX3_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapStreamX3_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:shieldAroundTheTargetX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerCloseStreamX3_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerCloseStreamX3_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb_pres1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_2_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapAroundTheTargetX4SwiftBombAfter_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapAroundTheTargetX4SwiftBombAfter_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 8 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapAroundTheTargetX4_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapAroundTheTargetX4_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 9 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_FUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: EASY_Gradual Increase_CodePatterns/EasyFuns/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:EASY_Gradual Increase_CodePatterns/EasyFuns/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByARROW
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 14
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 13
NULL LEADERBOARDSERVICE
SUBMIT SCORE 156
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 5871.8916015625
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 156.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 42.13545608520508
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto1_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto1_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerAroundTheTargetX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardCloseStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardCloseStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:patternMid1BombRun_1_CodePatterns/BombRun/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByBOMB
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 14
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 13
NULL LEADERBOARDSERVICE
SUBMIT SCORE 29
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 2503.377685546875
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 29.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 12.86038589477539
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto1_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto1_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerCloseStreamX3_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerCloseStreamX3_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: hardTankAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:hardTankAroundTheTargetX2_CodePatterns/EasyMonoType/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByBOMB
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 14
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 13
NULL LEADERBOARDSERVICE
SUBMIT SCORE 22
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 1708.3369140625
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 22.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 8.593741416931152
Tween.getRegisteredAccessor(AudioEvent.class) = null
Showing interstitial video
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto2_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto2_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapAroundTheTarget_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapAroundTheTarget_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapStreamX3_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapStreamX3_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerCloseStreamX3_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerCloseStreamX3_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb_pres1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:patternMid1BombRun_1_CodePatterns/BombRun/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathBySTANDARD
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 14
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 13
NULL LEADERBOARDSERVICE
SUBMIT SCORE 94
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 5738.59716796875
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 94.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 25.251636505126953
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto2_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto2_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapStream_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapStream_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardCloseStreamX3_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardCloseStreamX3_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldStreamX4_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:shieldStreamX4_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_2_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapAroundTheTargetX4SwiftBombAfter_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapAroundTheTargetX4SwiftBombAfter_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 8 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldAroundTargetPlusBombArcher_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:shieldAroundTargetPlusBombArcher_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 9 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_FUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: EASY_Line Alternating And Trigger Bombs_CodePatterns/EasyFuns/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSTATS] Gold Observer added, size : 14
[HOMELAYERHD] Show: Controller message: ControllerMessages(result=NONE, id=NONE, playedStage=-1, completedLevel=-1, gameMode=NONE, log=com.badlogic.gdx.utils.Logger@48455f13)
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSTATS] Gold Observer added, size : 15
[HOMELAYERHD] Show: Controller message: ControllerMessages(result=NONE, id=NONE, playedStage=-1, completedLevel=-1, gameMode=NONE, log=com.badlogic.gdx.utils.Logger@48455f13)
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSTATS] Gold Observer added, size : 16
[HOMELAYERHD] Show: Controller message: ControllerMessages(result=NONE, id=NONE, playedStage=-1, completedLevel=-1, gameMode=NONE, log=com.badlogic.gdx.utils.Logger@48455f13)
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSTATS] Gold Observer added, size : 17
[HOMELAYERHD] Show: Controller message: ControllerMessages(result=NONE, id=NONE, playedStage=-1, completedLevel=-1, gameMode=NONE, log=com.badlogic.gdx.utils.Logger@48455f13)
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSTATS] Gold Observer added, size : 18
[HOMELAYERHD] Show: Controller message: ControllerMessages(result=NONE, id=NONE, playedStage=-1, completedLevel=-1, gameMode=NONE, log=com.badlogic.gdx.utils.Logger@48455f13)
[PLAYERSTATS] Gold Observer removed, size : 17
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto1_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto1_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerStreamX6_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerStreamX6_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapStream_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapStream_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: tankBoss_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:tankBoss_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldLineArcherBombRisk_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:shieldLineArcherBombRisk_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 8 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapAroundTheTargetX4SwiftBombAfter_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:swiftSlapAroundTheTargetX4SwiftBombAfter_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByBOMB
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 18
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 17
NULL LEADERBOARDSERVICE
SUBMIT SCORE 169
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 8557.359375
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 169.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 47.03702163696289
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto2_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto2_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:shieldAroundTheTargetX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: tankAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:tankAroundTheTargetX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: hardSwiftBossLv1_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:hardSwiftBossLv1_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb_pres1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb_pres1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftAroundTheTargetAndBombs_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:swiftAroundTheTargetAndBombs_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByBOMB
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 18
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 17
NULL LEADERBOARDSERVICE
SUBMIT SCORE 86
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 2398.90869140625
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 86.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 29.840761184692383
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto1_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto1_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapStream_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapStream_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:shieldAroundTheTargetX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldStreamX4_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:shieldStreamX4_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:patternMid1BombRun_2_CodePatterns/BombRun/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByBOMB
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 18
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 17
NULL LEADERBOARDSERVICE
SUBMIT SCORE 44
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 2673.46728515625
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 44.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 14.113256454467773
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
Tween.getRegisteredAccessor(AudioEvent.class) = null
Showing interstitial video
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[PATTERNPOOL] Pattern name: barell_tuto1_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto1_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardStream_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardStream_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftBossLv1_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftBossLv1_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: tankBoss_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:tankBoss_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb_pres1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftAroundTheTargetAndBombs_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:swiftAroundTheTargetAndBombs_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByBOMB
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 18
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 17
NULL LEADERBOARDSERVICE
SUBMIT SCORE 96
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 2402.241455078125
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 96.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 33.21054458618164
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto1_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto1_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: hardSwiftBossLv1_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:hardSwiftBossLv1_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardStream_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardStream_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb_pres1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldAroundTargetPlusBombArcher_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:shieldAroundTargetPlusBombArcher_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 8 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftAroundTheTargetAndArcherAndBombs_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:swiftAroundTheTargetAndArcherAndBombs_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByTANK
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 18
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 17
NULL LEADERBOARDSERVICE
SUBMIT SCORE 156
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 5032.74609375
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 156.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 47.274417877197266
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto1_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto1_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: hardSwiftBossLv1_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:hardSwiftBossLv1_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: hardTankAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:hardTankAroundTheTargetX2_CodePatterns/EasyMonoType/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByBOMB
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 18
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 17
NULL LEADERBOARDSERVICE
SUBMIT SCORE 32
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 2518.8134765625
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 32.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 12.027237892150879
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto1_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto1_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftBossLv1_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftBossLv1_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapStreamX3_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapStreamX3_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardCloseStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardCloseStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_2_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb_pres1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldAroundTargetPlusSwiftArcher_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:shieldAroundTargetPlusSwiftArcher_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByARROW
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 18
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 17
NULL LEADERBOARDSERVICE
SUBMIT SCORE 98
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 11059.1650390625
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 98.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 35.41276550292969
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
Tween.getRegisteredAccessor(AudioEvent.class) = null
Showing interstitial video
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
[PATTERNPOOL] Pattern name: barell_tuto2_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto2_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardCloseStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardCloseStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerCloseStreamX3_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerCloseStreamX3_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: tankBoss_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:tankBoss_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb_pres1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: hardTankAroundTheTargetX2TankPushRun_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:hardTankAroundTheTargetX2TankPushRun_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByARROW
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 18
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 17
NULL LEADERBOARDSERVICE
SUBMIT SCORE 78
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 1551.55615234375
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 78.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 24.62080192565918
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
[PATTERNPOOL] Pattern name: barell_tuto1_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto1_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerCloseStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerCloseStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapAroundTheTarget_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapAroundTheTarget_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerAroundTheTargetX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_2_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftAroundTheTargetAndArcherAndBombs_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:swiftAroundTheTargetAndArcherAndBombs_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByARROW
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 18
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 17
NULL LEADERBOARDSERVICE
SUBMIT SCORE 90
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 5271.14794921875
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 90.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 26.772613525390625
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto1_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto1_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftBossLv1_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftBossLv1_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardStream_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardStream_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardCloseStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardCloseStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_2_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_2_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapAroundTheTargetX4_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapAroundTheTargetX4_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 8 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: hardTankAroundTheTargetX2TankPushRun_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:hardTankAroundTheTargetX2TankPushRun_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByARROW
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 18
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 17
NULL LEADERBOARDSERVICE
SUBMIT SCORE 75
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 1804.0028076171875
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 75.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 24.286535263061523
Tween.getRegisteredAccessor(AudioEvent.class) = null
Showing interstitial video
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
[PATTERNPOOL] Pattern name: barell_tuto2_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto2_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerStreamX6_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerStreamX6_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardCloseStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardCloseStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: tankAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:tankAroundTheTargetX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb_pres1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb_pres1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: hardTankAroundTheTargetX2TankPushRunBomb_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:hardTankAroundTheTargetX2TankPushRunBomb_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByBOMB
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 18
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 17
NULL LEADERBOARDSERVICE
SUBMIT SCORE 98
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 2386.651123046875
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 98.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 31.526933670043945
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
[PATTERNPOOL] Pattern name: barell_tuto1_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto1_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapStream_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapStream_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerCloseStreamX3_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerCloseStreamX3_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: tankCloseStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:tankCloseStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb_pres1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: hardTankAroundTheTargetX2TankPushRun_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:hardTankAroundTheTargetX2TankPushRun_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByBOMB
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 18
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 17
NULL LEADERBOARDSERVICE
SUBMIT SCORE 97
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 2237.519775390625
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 97.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 28.540597915649414
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
[PATTERNPOOL] Pattern name: barell_tuto2_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto2_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldStreamX4_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:shieldStreamX4_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: hardTankAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:hardTankAroundTheTargetX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: hardSwiftBossLv1_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:hardSwiftBossLv1_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_2_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_2_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldAroundTargetPlusSwiftArcher_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:shieldAroundTargetPlusSwiftArcher_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByARROW
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 18
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 17
NULL LEADERBOARDSERVICE
SUBMIT SCORE 99
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 11110.001953125
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 99.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 34.062950134277344
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
[PATTERNPOOL] Pattern name: barell_tuto2_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto2_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerStreamX6_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:archerStreamX6_CodePatterns/EasyMonoType/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByPROJECTILE_GOLD
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 18
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 17
NULL LEADERBOARDSERVICE
SUBMIT SCORE 19
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 2100.23828125
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 19.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 7.6193132400512695
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
Tween.getRegisteredAccessor(AudioEvent.class) = null
Showing interstitial video
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
[PATTERNPOOL] Pattern name: barell_tuto2_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto2_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerAroundTheTargetX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardStream_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardStream_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: tankCloseStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:tankCloseStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_2_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftAroundTheTargetAndBombs_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:swiftAroundTheTargetAndBombs_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByARROW
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 18
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 17
NULL LEADERBOARDSERVICE
SUBMIT SCORE 109
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 5654.58740234375
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 109.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 24.935495376586914
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
[PATTERNPOOL] Pattern name: barell_tuto2_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto2_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: hardTankAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:hardTankAroundTheTargetX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapStream_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapStream_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapStream_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapStream_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_2_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapAroundTheTargetX4SwiftBombAfter_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapAroundTheTargetX4SwiftBombAfter_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 8 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldLineArcherBombRisk_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [14]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [14]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [4]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [0]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [3]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [3]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [0]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [4]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [2]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [3]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [14]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [14]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [14]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [14]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [1]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [3]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [7]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [14]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [14]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [4]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [4]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [4]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [5]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [4]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [4]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [4]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [4]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [4]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [14]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [4]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [4]
[Controllers] removed manager for application, 0 managers active
on pause
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
on exit
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=2}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
Already paused before, exitting without triggering leaveOperations
AL lib: (WW) FreeDevice: (0x7fdd7c8d4c00) Deleting 39 Buffer(s)

Process finished with exit code 255
